Comments

Log in with itch.io to leave a comment.

cool!

(+1)

Watched your dev process and was excited to buy and play the game.  A nice short experience. The controls do take some getting used to, but I think that might just be the nature of the movement system being unlike most other games (Elite Dangerous with flight assist off was good practice for this lol).

I do feel like the levels might need to another pass at ordering - one of the earliest levels was surprisingly difficult and some levels I can cheese by just staying put and shooting at enemies as they come in (which would be fine if it was the early levels for those enemies). I understand the first pass was under a time constraint, just something that stood out to me.

Currently working on the final boss, will be excited once I can beat it!

(+3)(-1)

Ba how much money you make?

(1 edit)

controls feel backwards. 

don't press anything to go, hold down to not go forwards
and everything takes so many bullets to kill if you're not holding down to drift you crash into them before they die

also you always want to be holding left click to shoot and often right click to not move forward

so its super confusing when you do want to go forward, because you still want to be holding down one of the buttons, but not the other

an invert thruster controls option would help a lot. as would an autoshoot, as there seems to be no reason to not be shooting constantly



(2 edits) (+1)

in addition the controls are too loose for how fast pace it is, not an enjoyable experience.
the levels feel designed for high precision controls.

however i am now addicted and will continue playing
[edit, no longer addicted, have given up]

Deleted 3 years ago
(+6)

Buying it now, because it looks awesome.  Would pay more (or again) to get the godot source.